Efforts To Prevent Students from “Gaming” the System
Author: Ishmam, Class of 2025 Figure: “Gaming” the system has become a rising phenomenon of technology-based learning programs in education Educational systems have started using new technology to keep up with the evolution of our learning spaces and culture. The surge in Computer-Based Learning Platforms (CBLPs) has also resulted in a rise in students “gaming the system”, a phenomenon that exploits system mechanics to progress … Continue reading Efforts To Prevent Students from “Gaming” the System

